The game itself regards gun for hire Kyle Katarn who stared in the previous title "Dark Forces". So, was there another marketing agenda operating here? Quite probably. Which is odd, since a lot of the players were also in their thirties and forties when this title was released. The were in the spirit of the films, but also were dumbed down a shade for a teen to twenty-something audience. The cut scenes for this computer title were interesting. Rather the culmination of visual media that was injected into this particular title, and how it resonates with people. So, am I going to review a computer game? Not precisely. ![]() ![]() Also, when Kyle joins the dark side, his mentor Rahn (a ghost) disowns him and stops giving introductory speeches at the beginning of the levels where Kyle fights Jerec's Dark Jedi henchmen (and ultimately Jerec himself).Ī Jedi "knight" may not crave those things, but many young computer gamers do. The only difference is, if he joins the dark side, Kyle fights Yun again instead of Sariss. Regardless of which side Kyle joins, the player must still go through the same levels and defeat Jerec in the end. ![]() A "Morality scale" on the Force powers screen shows which side of the Force Kyle is resting on and he will automatically join that side at the end of the 14th level (where he fights Maw), after which he will only be able to use the Force powers of that side (Healing, Persuasion, Blinding, Absorb and Protection for the light side, Throw, Grip, Lightning, Destruction and Deadly Sight for the dark side). The player can determine which side of the Force that Kyle Katarn will eventually join by whether he kills innocent bystanders and harmless droids and how much of the light and dark side Force powers he uses.
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